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ns558.c

/*
 * $Id: ns558.c,v 1.43 2002/01/24 19:23:21 vojtech Exp $
 *
 *  Copyright (c) 1999-2001 Vojtech Pavlik
 *  Copyright (c) 1999 Brian Gerst
 */

/*
 * NS558 based standard IBM game port driver for Linux
 */

/*
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA 02111-1307 USA
 *
 * Should you need to contact me, the author, you can do so either by
 * e-mail - mail your message to <vojtech@ucw.cz>, or by paper mail:
 * Vojtech Pavlik, Simunkova 1594, Prague 8, 182 00 Czech Republic
 */

#include <asm/io.h>

#include <linux/module.h>
#include <linux/ioport.h>
#include <linux/init.h>
#include <linux/delay.h>
#include <linux/gameport.h>
#include <linux/slab.h>
#include <linux/pnp.h>

MODULE_AUTHOR("Vojtech Pavlik <vojtech@ucw.cz>");
MODULE_DESCRIPTION("Classic gameport (ISA/PnP) driver");
MODULE_LICENSE("GPL");

static int ns558_isa_portlist[] = { 0x201, 0x200, 0x202, 0x203, 0x204, 0x205, 0x207, 0x209,
                            0x20b, 0x20c, 0x20e, 0x20f, 0x211, 0x219, 0x101, 0 };

struct ns558 {
      int type;
      int io;
      int size;
      struct pnp_dev *dev;
      struct gameport *gameport;
      struct list_head node;
};

static LIST_HEAD(ns558_list);

/*
 * ns558_isa_probe() tries to find an isa gameport at the
 * specified address, and also checks for mirrors.
 * A joystick must be attached for this to work.
 */

static int ns558_isa_probe(int io)
{
      int i, j, b;
      unsigned char c, u, v;
      struct ns558 *ns558;
      struct gameport *port;

/*
 * No one should be using this address.
 */

      if (!request_region(io, 1, "ns558-isa"))
            return -EBUSY;

/*
 * We must not be able to write arbitrary values to the port.
 * The lower two axis bits must be 1 after a write.
 */

      c = inb(io);
      outb(~c & ~3, io);
      if (~(u = v = inb(io)) & 3) {
            outb(c, io);
            release_region(io, 1);
            return -ENODEV;
      }
/*
 * After a trigger, there must be at least some bits changing.
 */

      for (i = 0; i < 1000; i++) v &= inb(io);

      if (u == v) {
            outb(c, io);
            release_region(io, 1);
            return -ENODEV;
      }
      msleep(3);
/*
 * After some time (4ms) the axes shouldn't change anymore.
 */

      u = inb(io);
      for (i = 0; i < 1000; i++)
            if ((u ^ inb(io)) & 0xf) {
                  outb(c, io);
                  release_region(io, 1);
                  return -ENODEV;
            }
/*
 * And now find the number of mirrors of the port.
 */

      for (i = 1; i < 5; i++) {

            release_region(io & (-1 << (i - 1)), (1 << (i - 1)));

            if (!request_region(io & (-1 << i), (1 << i), "ns558-isa"))
                  break;                        /* Don't disturb anyone */

            outb(0xff, io & (-1 << i));
            for (j = b = 0; j < 1000; j++)
                  if (inb(io & (-1 << i)) != inb((io & (-1 << i)) + (1 << i) - 1)) b++;
            msleep(3);

            if (b > 300) {                      /* We allow 30% difference */
                  release_region(io & (-1 << i), (1 << i));
                  break;
            }
      }

      i--;

      if (i != 4) {
            if (!request_region(io & (-1 << i), (1 << i), "ns558-isa"))
                  return -EBUSY;
      }

      ns558 = kzalloc(sizeof(struct ns558), GFP_KERNEL);
      port = gameport_allocate_port();
      if (!ns558 || !port) {
            printk(KERN_ERR "ns558: Memory allocation failed.\n");
            release_region(io & (-1 << i), (1 << i));
            kfree(ns558);
            gameport_free_port(port);
            return -ENOMEM;
      }

      ns558->io = io;
      ns558->size = 1 << i;
      ns558->gameport = port;

      port->io = io;
      gameport_set_name(port, "NS558 ISA Gameport");
      gameport_set_phys(port, "isa%04x/gameport0", io & (-1 << i));

      gameport_register_port(port);

      list_add(&ns558->node, &ns558_list);

      return 0;
}

#ifdef CONFIG_PNP

static struct pnp_device_id pnp_devids[] = {
      { .id = "@P@0001", .driver_data = 0 }, /* ALS 100 */
      { .id = "@P@0020", .driver_data = 0 }, /* ALS 200 */
      { .id = "@P@1001", .driver_data = 0 }, /* ALS 100+ */
      { .id = "@P@2001", .driver_data = 0 }, /* ALS 120 */
      { .id = "ASB16fd", .driver_data = 0 }, /* AdLib NSC16 */
      { .id = "AZT3001", .driver_data = 0 }, /* AZT1008 */
      { .id = "CDC0001", .driver_data = 0 }, /* Opl3-SAx */
      { .id = "CSC0001", .driver_data = 0 }, /* CS4232 */
      { .id = "CSC000f", .driver_data = 0 }, /* CS4236 */
      { .id = "CSC0101", .driver_data = 0 }, /* CS4327 */
      { .id = "CTL7001", .driver_data = 0 }, /* SB16 */
      { .id = "CTL7002", .driver_data = 0 }, /* AWE64 */
      { .id = "CTL7005", .driver_data = 0 }, /* Vibra16 */
      { .id = "ENS2020", .driver_data = 0 }, /* SoundscapeVIVO */
      { .id = "ESS0001", .driver_data = 0 }, /* ES1869 */
      { .id = "ESS0005", .driver_data = 0 }, /* ES1878 */
      { .id = "ESS6880", .driver_data = 0 }, /* ES688 */
      { .id = "IBM0012", .driver_data = 0 }, /* CS4232 */
      { .id = "OPT0001", .driver_data = 0 }, /* OPTi Audio16 */
      { .id = "YMH0006", .driver_data = 0 }, /* Opl3-SA */
      { .id = "YMH0022", .driver_data = 0 }, /* Opl3-SAx */
      { .id = "PNPb02f", .driver_data = 0 }, /* Generic */
      { .id = "", },
};

MODULE_DEVICE_TABLE(pnp, pnp_devids);

static int ns558_pnp_probe(struct pnp_dev *dev, const struct pnp_device_id *did)
{
      int ioport, iolen;
      struct ns558 *ns558;
      struct gameport *port;

      if (!pnp_port_valid(dev, 0)) {
            printk(KERN_WARNING "ns558: No i/o ports on a gameport? Weird\n");
            return -ENODEV;
      }

      ioport = pnp_port_start(dev, 0);
      iolen = pnp_port_len(dev, 0);

      if (!request_region(ioport, iolen, "ns558-pnp"))
            return -EBUSY;

      ns558 = kzalloc(sizeof(struct ns558), GFP_KERNEL);
      port = gameport_allocate_port();
      if (!ns558 || !port) {
            printk(KERN_ERR "ns558: Memory allocation failed\n");
            kfree(ns558);
            gameport_free_port(port);
            return -ENOMEM;
      }

      ns558->io = ioport;
      ns558->size = iolen;
      ns558->dev = dev;
      ns558->gameport = port;

      gameport_set_name(port, "NS558 PnP Gameport");
      gameport_set_phys(port, "pnp%s/gameport0", dev->dev.bus_id);
      port->dev.parent = &dev->dev;
      port->io = ioport;

      gameport_register_port(port);

      list_add_tail(&ns558->node, &ns558_list);
      return 0;
}

static struct pnp_driver ns558_pnp_driver = {
      .name       = "ns558",
      .id_table   = pnp_devids,
      .probe            = ns558_pnp_probe,
};

#else

static struct pnp_driver ns558_pnp_driver;

#endif

static int __init ns558_init(void)
{
      int i = 0;
      int error;

      error = pnp_register_driver(&ns558_pnp_driver);
      if (error && error != -ENODEV)      /* should be ENOSYS really */
            return error;

/*
 * Probe ISA ports after PnP, so that PnP ports that are already
 * enabled get detected as PnP. This may be suboptimal in multi-device
 * configurations, but saves hassle with simple setups.
 */

      while (ns558_isa_portlist[i])
            ns558_isa_probe(ns558_isa_portlist[i++]);

      return list_empty(&ns558_list) && error ? -ENODEV : 0;
}

static void __exit ns558_exit(void)
{
      struct ns558 *ns558, *safe;

      list_for_each_entry_safe(ns558, safe, &ns558_list, node) {
            gameport_unregister_port(ns558->gameport);
            release_region(ns558->io & ~(ns558->size - 1), ns558->size);
            kfree(ns558);
      }

      pnp_unregister_driver(&ns558_pnp_driver);
}

module_init(ns558_init);
module_exit(ns558_exit);

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