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savage_drv.h

/* savage_drv.h -- Private header for the savage driver */
/*
 * Copyright 2004  Felix Kuehling
 * All Rights Reserved.
 *
 * Permission is hereby granted, free of charge, to any person obtaining a
 * copy of this software and associated documentation files (the "Software"),
 * to deal in the Software without restriction, including without limitation
 * the rights to use, copy, modify, merge, publish, distribute, sub license,
 * and/or sell copies of the Software, and to permit persons to whom the
 * Software is furnished to do so, subject to the following conditions:
 *
 * The above copyright notice and this permission notice (including the
 * next paragraph) shall be included in all copies or substantial portions
 * of the Software.
 *
 * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND,
 * EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF
 * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND
 * NON-INFRINGEMENT. IN NO EVENT SHALL FELIX KUEHLING BE LIABLE FOR
 * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF
 * CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
 * WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
 */

#ifndef __SAVAGE_DRV_H__
#define __SAVAGE_DRV_H__

#define DRIVER_AUTHOR   "Felix Kuehling"

#define DRIVER_NAME     "savage"
#define DRIVER_DESC     "Savage3D/MX/IX, Savage4, SuperSavage, Twister, ProSavage[DDR]"
#define DRIVER_DATE     "20050313"

#define DRIVER_MAJOR          2
#define DRIVER_MINOR          4
#define DRIVER_PATCHLEVEL     1
/* Interface history:
 *
 * 1.x   The DRM driver from the VIA/S3 code drop, basically a dummy
 * 2.0   The first real DRM
 * 2.1   Scissors registers managed by the DRM, 3D operations clipped by
 *       cliprects of the cmdbuf ioctl
 * 2.2   Implemented SAVAGE_CMD_DMA_IDX and SAVAGE_CMD_VB_IDX
 * 2.3   Event counters used by BCI_EVENT_EMIT/WAIT ioctls are now 32 bits
 *       wide and thus very long lived (unlikely to ever wrap). The size
 *       in the struct was 32 bits before, but only 16 bits were used
 * 2.4   Implemented command DMA. Now drm_savage_init_t.cmd_dma_offset is
 *       actually used
 */

typedef struct drm_savage_age {
      uint16_t event;
      unsigned int wrap;
} drm_savage_age_t;

typedef struct drm_savage_buf_priv {
      struct drm_savage_buf_priv *next;
      struct drm_savage_buf_priv *prev;
      drm_savage_age_t age;
      struct drm_buf *buf;
} drm_savage_buf_priv_t;

typedef struct drm_savage_dma_page {
      drm_savage_age_t age;
      unsigned int used, flushed;
} drm_savage_dma_page_t;
#define SAVAGE_DMA_PAGE_SIZE 1024   /* in dwords */
/* Fake DMA buffer size in bytes. 4 pages. Allows a maximum command
 * size of 16kbytes or 4k entries. Minimum requirement would be
 * 10kbytes for 255 40-byte vertices in one drawing command. */
#define SAVAGE_FAKE_DMA_SIZE (SAVAGE_DMA_PAGE_SIZE*4*4)

/* interesting bits of hardware state that are saved in dev_priv */
typedef union {
      struct drm_savage_common_state {
            uint32_t vbaddr;
      } common;
      struct {
            unsigned char pad[sizeof(struct drm_savage_common_state)];
            uint32_t texctrl, texaddr;
            uint32_t scstart, new_scstart;
            uint32_t scend, new_scend;
      } s3d;
      struct {
            unsigned char pad[sizeof(struct drm_savage_common_state)];
            uint32_t texdescr, texaddr0, texaddr1;
            uint32_t drawctrl0, new_drawctrl0;
            uint32_t drawctrl1, new_drawctrl1;
      } s4;
} drm_savage_state_t;

/* these chip tags should match the ones in the 2D driver in savage_regs.h. */
enum savage_family {
      S3_UNKNOWN = 0,
      S3_SAVAGE3D,
      S3_SAVAGE_MX,
      S3_SAVAGE4,
      S3_PROSAVAGE,
      S3_TWISTER,
      S3_PROSAVAGEDDR,
      S3_SUPERSAVAGE,
      S3_SAVAGE2000,
      S3_LAST
};

extern struct drm_ioctl_desc savage_ioctls[];
extern int savage_max_ioctl;

#define S3_SAVAGE3D_SERIES(chip)  ((chip>=S3_SAVAGE3D) && (chip<=S3_SAVAGE_MX))

#define S3_SAVAGE4_SERIES(chip)  ((chip==S3_SAVAGE4)            \
                                  || (chip==S3_PROSAVAGE)       \
                                  || (chip==S3_TWISTER)         \
                                  || (chip==S3_PROSAVAGEDDR))

#define     S3_SAVAGE_MOBILE_SERIES(chip) ((chip==S3_SAVAGE_MX) || (chip==S3_SUPERSAVAGE))

#define S3_SAVAGE_SERIES(chip)    ((chip>=S3_SAVAGE3D) && (chip<=S3_SAVAGE2000))

#define S3_MOBILE_TWISTER_SERIES(chip)   ((chip==S3_TWISTER)    \
                                          ||(chip==S3_PROSAVAGEDDR))

/* flags */
#define SAVAGE_IS_AGP 1

typedef struct drm_savage_private {
      drm_savage_sarea_t *sarea_priv;

      drm_savage_buf_priv_t head, tail;

      /* who am I? */
      enum savage_family chipset;

      unsigned int cob_size;
      unsigned int bci_threshold_lo, bci_threshold_hi;
      unsigned int dma_type;

      /* frame buffer layout */
      unsigned int fb_bpp;
      unsigned int front_offset, front_pitch;
      unsigned int back_offset, back_pitch;
      unsigned int depth_bpp;
      unsigned int depth_offset, depth_pitch;

      /* bitmap descriptors for swap and clear */
      unsigned int front_bd, back_bd, depth_bd;

      /* local textures */
      unsigned int texture_offset;
      unsigned int texture_size;

      /* memory regions in physical memory */
      drm_local_map_t *sarea;
      drm_local_map_t *mmio;
      drm_local_map_t *fb;
      drm_local_map_t *aperture;
      drm_local_map_t *status;
      drm_local_map_t *agp_textures;
      drm_local_map_t *cmd_dma;
      drm_local_map_t fake_dma;

      struct {
            int handle;
            unsigned long base, size;
      } mtrr[3];

      /* BCI and status-related stuff */
      volatile uint32_t *status_ptr, *bci_ptr;
      uint32_t status_used_mask;
      uint16_t event_counter;
      unsigned int event_wrap;

      /* Savage4 command DMA */
      drm_savage_dma_page_t *dma_pages;
      unsigned int nr_dma_pages, first_dma_page, current_dma_page;
      drm_savage_age_t last_dma_age;

      /* saved hw state for global/local check on S3D */
      uint32_t hw_draw_ctrl, hw_zbuf_ctrl;
      /* and for scissors (global, so don't emit if not changed) */
      uint32_t hw_scissors_start, hw_scissors_end;

      drm_savage_state_t state;

      /* after emitting a wait cmd Savage3D needs 63 nops before next DMA */
      unsigned int waiting;

      /* config/hardware-dependent function pointers */
      int (*wait_fifo) (struct drm_savage_private * dev_priv, unsigned int n);
      int (*wait_evnt) (struct drm_savage_private * dev_priv, uint16_t e);
      /* Err, there is a macro wait_event in include/linux/wait.h.
       * Avoid unwanted macro expansion. */
      void (*emit_clip_rect) (struct drm_savage_private * dev_priv,
                        const struct drm_clip_rect * pbox);
      void (*dma_flush) (struct drm_savage_private * dev_priv);
} drm_savage_private_t;

/* ioctls */
extern int savage_bci_cmdbuf(struct drm_device *dev, void *data, struct drm_file *file_priv);
extern int savage_bci_buffers(struct drm_device *dev, void *data, struct drm_file *file_priv);

/* BCI functions */
extern uint16_t savage_bci_emit_event(drm_savage_private_t * dev_priv,
                              unsigned int flags);
extern void savage_freelist_put(struct drm_device * dev, struct drm_buf * buf);
extern void savage_dma_reset(drm_savage_private_t * dev_priv);
extern void savage_dma_wait(drm_savage_private_t * dev_priv, unsigned int page);
extern uint32_t *savage_dma_alloc(drm_savage_private_t * dev_priv,
                          unsigned int n);
extern int savage_driver_load(struct drm_device *dev, unsigned long chipset);
extern int savage_driver_firstopen(struct drm_device *dev);
extern void savage_driver_lastclose(struct drm_device *dev);
extern int savage_driver_unload(struct drm_device *dev);
extern void savage_reclaim_buffers(struct drm_device *dev,
                           struct drm_file *file_priv);

/* state functions */
extern void savage_emit_clip_rect_s3d(drm_savage_private_t * dev_priv,
                              const struct drm_clip_rect * pbox);
extern void savage_emit_clip_rect_s4(drm_savage_private_t * dev_priv,
                             const struct drm_clip_rect * pbox);

#define SAVAGE_FB_SIZE_S3     0x01000000  /*  16MB */
#define SAVAGE_FB_SIZE_S4     0x02000000  /*  32MB */
#define SAVAGE_MMIO_SIZE        0x00080000      /* 512kB */
#define SAVAGE_APERTURE_OFFSET  0x02000000      /*  32MB */
#define SAVAGE_APERTURE_SIZE    0x05000000      /* 5 tiled surfaces, 16MB each */

#define SAVAGE_BCI_OFFSET       0x00010000      /* offset of the BCI region
                                     * inside the MMIO region */
#define SAVAGE_BCI_FIFO_SIZE  32    /* number of entries in on-chip
                               * BCI FIFO */

/*
 * MMIO registers
 */
#define SAVAGE_STATUS_WORD0         0x48C00
#define SAVAGE_STATUS_WORD1         0x48C04
#define SAVAGE_ALT_STATUS_WORD0     0x48C60

#define SAVAGE_FIFO_USED_MASK_S3D   0x0001ffff
#define SAVAGE_FIFO_USED_MASK_S4    0x001fffff

/* Copied from savage_bci.h in the 2D driver with some renaming. */

/* Bitmap descriptors */
#define SAVAGE_BD_STRIDE_SHIFT 0
#define SAVAGE_BD_BPP_SHIFT   16
#define SAVAGE_BD_TILE_SHIFT  24
#define SAVAGE_BD_BW_DISABLE  (1<<28)
/* common: */
#define     SAVAGE_BD_TILE_LINEAR         0
/* savage4, MX, IX, 3D */
#define     SAVAGE_BD_TILE_16BPP          2
#define     SAVAGE_BD_TILE_32BPP          3
/* twister, prosavage, DDR, supersavage, 2000 */
#define     SAVAGE_BD_TILE_DEST           1
#define     SAVAGE_BD_TILE_TEXTURE        2
/* GBD - BCI enable */
/* savage4, MX, IX, 3D */
#define SAVAGE_GBD_BCI_ENABLE                    8
/* twister, prosavage, DDR, supersavage, 2000 */
#define SAVAGE_GBD_BCI_ENABLE_TWISTER            0

#define SAVAGE_GBD_BIG_ENDIAN                    4
#define SAVAGE_GBD_LITTLE_ENDIAN                 0
#define SAVAGE_GBD_64                            1

/*  Global Bitmap Descriptor */
#define SAVAGE_BCI_GLB_BD_LOW             0x8168
#define SAVAGE_BCI_GLB_BD_HIGH            0x816C

/*
 * BCI registers
 */
/* Savage4/Twister/ProSavage 3D registers */
#define SAVAGE_DRAWLOCALCTRL_S4           0x1e
#define SAVAGE_TEXPALADDR_S4        0x1f
#define SAVAGE_TEXCTRL0_S4          0x20
#define SAVAGE_TEXCTRL1_S4          0x21
#define SAVAGE_TEXADDR0_S4          0x22
#define SAVAGE_TEXADDR1_S4          0x23
#define SAVAGE_TEXBLEND0_S4         0x24
#define SAVAGE_TEXBLEND1_S4         0x25
#define SAVAGE_TEXXPRCLR_S4         0x26  /* never used */
#define SAVAGE_TEXDESCR_S4          0x27
#define SAVAGE_FOGTABLE_S4          0x28
#define SAVAGE_FOGCTRL_S4           0x30
#define SAVAGE_STENCILCTRL_S4       0x31
#define SAVAGE_ZBUFCTRL_S4          0x32
#define SAVAGE_ZBUFOFF_S4           0x33
#define SAVAGE_DESTCTRL_S4          0x34
#define SAVAGE_DRAWCTRL0_S4         0x35
#define SAVAGE_DRAWCTRL1_S4         0x36
#define SAVAGE_ZWATERMARK_S4        0x37
#define SAVAGE_DESTTEXRWWATERMARK_S4      0x38
#define SAVAGE_TEXBLENDCOLOR_S4           0x39
/* Savage3D/MX/IX 3D registers */
#define SAVAGE_TEXPALADDR_S3D       0x18
#define SAVAGE_TEXXPRCLR_S3D        0x19  /* never used */
#define SAVAGE_TEXADDR_S3D          0x1A
#define SAVAGE_TEXDESCR_S3D         0x1B
#define SAVAGE_TEXCTRL_S3D          0x1C
#define SAVAGE_FOGTABLE_S3D         0x20
#define SAVAGE_FOGCTRL_S3D          0x30
#define SAVAGE_DRAWCTRL_S3D         0x31
#define SAVAGE_ZBUFCTRL_S3D         0x32
#define SAVAGE_ZBUFOFF_S3D          0x33
#define SAVAGE_DESTCTRL_S3D         0x34
#define SAVAGE_SCSTART_S3D          0x35
#define SAVAGE_SCEND_S3D            0x36
#define SAVAGE_ZWATERMARK_S3D       0x37
#define SAVAGE_DESTTEXRWWATERMARK_S3D     0x38
/* common stuff */
#define SAVAGE_VERTBUFADDR          0x3e
#define SAVAGE_BITPLANEWTMASK       0xd7
#define SAVAGE_DMABUFADDR           0x51

/* texture enable bits (needed for tex addr checking) */
#define SAVAGE_TEXCTRL_TEXEN_MASK   0x00010000  /* S3D */
#define SAVAGE_TEXDESCR_TEX0EN_MASK 0x02000000  /* S4 */
#define SAVAGE_TEXDESCR_TEX1EN_MASK 0x04000000  /* S4 */

/* Global fields in Savage4/Twister/ProSavage 3D registers:
 *
 * All texture registers and DrawLocalCtrl are local. All other
 * registers are global. */

/* Global fields in Savage3D/MX/IX 3D registers:
 *
 * All texture registers are local. DrawCtrl and ZBufCtrl are
 * partially local. All other registers are global.
 *
 * DrawCtrl global fields: cullMode, alphaTestCmpFunc, alphaTestEn, alphaRefVal
 * ZBufCtrl global fields: zCmpFunc, zBufEn
 */
#define SAVAGE_DRAWCTRL_S3D_GLOBAL  0x03f3c00c
#define SAVAGE_ZBUFCTRL_S3D_GLOBAL  0x00000027

/* Masks for scissor bits (drawCtrl[01] on s4, scissorStart/End on s3d)
 */
#define SAVAGE_SCISSOR_MASK_S4            0x00fff7ff
#define SAVAGE_SCISSOR_MASK_S3D           0x07ff07ff

/*
 * BCI commands
 */
#define BCI_CMD_NOP                  0x40000000
#define BCI_CMD_RECT                 0x48000000
#define BCI_CMD_RECT_XP              0x01000000
#define BCI_CMD_RECT_YP              0x02000000
#define BCI_CMD_SCANLINE             0x50000000
#define BCI_CMD_LINE                 0x5C000000
#define BCI_CMD_LINE_LAST_PIXEL      0x58000000
#define BCI_CMD_BYTE_TEXT            0x63000000
#define BCI_CMD_NT_BYTE_TEXT         0x67000000
#define BCI_CMD_BIT_TEXT             0x6C000000
#define BCI_CMD_GET_ROP(cmd)         (((cmd) >> 16) & 0xFF)
#define BCI_CMD_SET_ROP(cmd, rop)    ((cmd) |= ((rop & 0xFF) << 16))
#define BCI_CMD_SEND_COLOR           0x00008000

#define BCI_CMD_CLIP_NONE            0x00000000
#define BCI_CMD_CLIP_CURRENT         0x00002000
#define BCI_CMD_CLIP_LR              0x00004000
#define BCI_CMD_CLIP_NEW             0x00006000

#define BCI_CMD_DEST_GBD             0x00000000
#define BCI_CMD_DEST_PBD             0x00000800
#define BCI_CMD_DEST_PBD_NEW         0x00000C00
#define BCI_CMD_DEST_SBD             0x00001000
#define BCI_CMD_DEST_SBD_NEW         0x00001400

#define BCI_CMD_SRC_TRANSPARENT      0x00000200
#define BCI_CMD_SRC_SOLID            0x00000000
#define BCI_CMD_SRC_GBD              0x00000020
#define BCI_CMD_SRC_COLOR            0x00000040
#define BCI_CMD_SRC_MONO             0x00000060
#define BCI_CMD_SRC_PBD_COLOR        0x00000080
#define BCI_CMD_SRC_PBD_MONO         0x000000A0
#define BCI_CMD_SRC_PBD_COLOR_NEW    0x000000C0
#define BCI_CMD_SRC_PBD_MONO_NEW     0x000000E0
#define BCI_CMD_SRC_SBD_COLOR        0x00000100
#define BCI_CMD_SRC_SBD_MONO         0x00000120
#define BCI_CMD_SRC_SBD_COLOR_NEW    0x00000140
#define BCI_CMD_SRC_SBD_MONO_NEW     0x00000160

#define BCI_CMD_PAT_TRANSPARENT      0x00000010
#define BCI_CMD_PAT_NONE             0x00000000
#define BCI_CMD_PAT_COLOR            0x00000002
#define BCI_CMD_PAT_MONO             0x00000003
#define BCI_CMD_PAT_PBD_COLOR        0x00000004
#define BCI_CMD_PAT_PBD_MONO         0x00000005
#define BCI_CMD_PAT_PBD_COLOR_NEW    0x00000006
#define BCI_CMD_PAT_PBD_MONO_NEW     0x00000007
#define BCI_CMD_PAT_SBD_COLOR        0x00000008
#define BCI_CMD_PAT_SBD_MONO         0x00000009
#define BCI_CMD_PAT_SBD_COLOR_NEW    0x0000000A
#define BCI_CMD_PAT_SBD_MONO_NEW     0x0000000B

#define BCI_BD_BW_DISABLE            0x10000000
#define BCI_BD_TILE_MASK             0x03000000
#define BCI_BD_TILE_NONE             0x00000000
#define BCI_BD_TILE_16               0x02000000
#define BCI_BD_TILE_32               0x03000000
#define BCI_BD_GET_BPP(bd)           (((bd) >> 16) & 0xFF)
#define BCI_BD_SET_BPP(bd, bpp)      ((bd) |= (((bpp) & 0xFF) << 16))
#define BCI_BD_GET_STRIDE(bd)        ((bd) & 0xFFFF)
#define BCI_BD_SET_STRIDE(bd, st)    ((bd) |= ((st) & 0xFFFF))

#define BCI_CMD_SET_REGISTER            0x96000000

#define BCI_CMD_WAIT                    0xC0000000
#define BCI_CMD_WAIT_3D                 0x00010000
#define BCI_CMD_WAIT_2D                 0x00020000

#define BCI_CMD_UPDATE_EVENT_TAG        0x98000000

#define BCI_CMD_DRAW_PRIM               0x80000000
#define BCI_CMD_DRAW_INDEXED_PRIM       0x88000000
#define BCI_CMD_DRAW_CONT               0x01000000
#define BCI_CMD_DRAW_TRILIST            0x00000000
#define BCI_CMD_DRAW_TRISTRIP           0x02000000
#define BCI_CMD_DRAW_TRIFAN             0x04000000
#define BCI_CMD_DRAW_SKIPFLAGS          0x000000ff
#define BCI_CMD_DRAW_NO_Z           0x00000001
#define BCI_CMD_DRAW_NO_W           0x00000002
#define BCI_CMD_DRAW_NO_CD          0x00000004
#define BCI_CMD_DRAW_NO_CS          0x00000008
#define BCI_CMD_DRAW_NO_U0          0x00000010
#define BCI_CMD_DRAW_NO_V0          0x00000020
#define BCI_CMD_DRAW_NO_UV0         0x00000030
#define BCI_CMD_DRAW_NO_U1          0x00000040
#define BCI_CMD_DRAW_NO_V1          0x00000080
#define BCI_CMD_DRAW_NO_UV1         0x000000c0

#define BCI_CMD_DMA                 0xa8000000

#define BCI_W_H(w, h)                ((((h) << 16) | (w)) & 0x0FFF0FFF)
#define BCI_X_Y(x, y)                ((((y) << 16) | (x)) & 0x0FFF0FFF)
#define BCI_X_W(x, y)                ((((w) << 16) | (x)) & 0x0FFF0FFF)
#define BCI_CLIP_LR(l, r)            ((((r) << 16) | (l)) & 0x0FFF0FFF)
#define BCI_CLIP_TL(t, l)            ((((t) << 16) | (l)) & 0x0FFF0FFF)
#define BCI_CLIP_BR(b, r)            ((((b) << 16) | (r)) & 0x0FFF0FFF)

#define BCI_LINE_X_Y(x, y)           (((y) << 16) | ((x) & 0xFFFF))
#define BCI_LINE_STEPS(diag, axi)    (((axi) << 16) | ((diag) & 0xFFFF))
#define BCI_LINE_MISC(maj, ym, xp, yp, err) \
      (((maj) & 0x1FFF) | \
      ((ym) ? 1<<13 : 0) | \
      ((xp) ? 1<<14 : 0) | \
      ((yp) ? 1<<15 : 0) | \
      ((err) << 16))

/*
 * common commands
 */
#define BCI_SET_REGISTERS( first, n )                 \
      BCI_WRITE(BCI_CMD_SET_REGISTER |          \
              ((uint32_t)(n) & 0xff) << 16 |    \
              ((uint32_t)(first) & 0xffff))
#define DMA_SET_REGISTERS( first, n )                 \
      DMA_WRITE(BCI_CMD_SET_REGISTER |          \
              ((uint32_t)(n) & 0xff) << 16 |    \
              ((uint32_t)(first) & 0xffff))

#define BCI_DRAW_PRIMITIVE(n, type, skip)         \
        BCI_WRITE(BCI_CMD_DRAW_PRIM | (type) | (skip) | \
              ((n) << 16))
#define DMA_DRAW_PRIMITIVE(n, type, skip)         \
        DMA_WRITE(BCI_CMD_DRAW_PRIM | (type) | (skip) | \
              ((n) << 16))

#define BCI_DRAW_INDICES_S3D(n, type, i0)         \
        BCI_WRITE(BCI_CMD_DRAW_INDEXED_PRIM | (type) |  \
              ((n) << 16) | (i0))

#define BCI_DRAW_INDICES_S4(n, type, skip)        \
        BCI_WRITE(BCI_CMD_DRAW_INDEXED_PRIM | (type) |  \
                  (skip) | ((n) << 16))

#define BCI_DMA(n)      \
      BCI_WRITE(BCI_CMD_DMA | (((n) >> 1) - 1))

/*
 * access to MMIO
 */
#define SAVAGE_READ(reg)      DRM_READ32(  dev_priv->mmio, (reg) )
#define SAVAGE_WRITE(reg)     DRM_WRITE32( dev_priv->mmio, (reg) )

/*
 * access to the burst command interface (BCI)
 */
#define SAVAGE_BCI_DEBUG 1

#define BCI_LOCALS    volatile uint32_t *bci_ptr;

#define BEGIN_BCI( n ) do {               \
      dev_priv->wait_fifo(dev_priv, (n)); \
      bci_ptr = dev_priv->bci_ptr;        \
} while(0)

#define BCI_WRITE( val ) *bci_ptr++ = (uint32_t)(val)

/*
 * command DMA support
 */
#define SAVAGE_DMA_DEBUG 1

#define DMA_LOCALS   uint32_t *dma_ptr;

#define BEGIN_DMA( n ) do {                                 \
      unsigned int cur = dev_priv->current_dma_page;              \
      unsigned int rest = SAVAGE_DMA_PAGE_SIZE -                  \
            dev_priv->dma_pages[cur].used;                        \
      if ((n) > rest) {                               \
            dma_ptr = savage_dma_alloc(dev_priv, (n));            \
      } else { /* fast path for small allocations */              \
            dma_ptr = (uint32_t *)dev_priv->cmd_dma->handle +     \
                  cur * SAVAGE_DMA_PAGE_SIZE +              \
                  dev_priv->dma_pages[cur].used;                  \
            if (dev_priv->dma_pages[cur].used == 0)               \
                  savage_dma_wait(dev_priv, cur);                 \
            dev_priv->dma_pages[cur].used += (n);                 \
      }                                               \
} while(0)

#define DMA_WRITE( val ) *dma_ptr++ = (uint32_t)(val)

#define DMA_COPY(src, n) do {                         \
      memcpy(dma_ptr, (src), (n)*4);                        \
      dma_ptr += n;                                   \
} while(0)

#if SAVAGE_DMA_DEBUG
#define DMA_COMMIT() do {                                   \
      unsigned int cur = dev_priv->current_dma_page;              \
      uint32_t *expected = (uint32_t *)dev_priv->cmd_dma->handle +      \
                  cur * SAVAGE_DMA_PAGE_SIZE +              \
                  dev_priv->dma_pages[cur].used;                  \
      if (dma_ptr != expected) {                            \
            DRM_ERROR("DMA allocation and use don't match: "      \
                    "%p != %p\n", expected, dma_ptr);       \
            savage_dma_reset(dev_priv);                     \
      }                                               \
} while(0)
#else
#define DMA_COMMIT() do {/* nothing */} while(0)
#endif

#define DMA_FLUSH() dev_priv->dma_flush(dev_priv)

/* Buffer aging via event tag
 */

#define UPDATE_EVENT_COUNTER( ) do {                  \
      if (dev_priv->status_ptr) {               \
            uint16_t count;                     \
            /* coordinate with Xserver */       \
            count = dev_priv->status_ptr[1023]; \
            if (count < dev_priv->event_counter)      \
                  dev_priv->event_wrap++;       \
            dev_priv->event_counter = count;    \
      }                                   \
} while(0)

#define SET_AGE( age, e, w ) do {   \
      (age)->event = e;       \
      (age)->wrap = w;        \
} while(0)

#define TEST_AGE( age, e, w )                   \
      ( (age)->wrap < (w) || ( (age)->wrap == (w) && (age)->event <= (e) ) )

#endif                        /* __SAVAGE_DRV_H__ */

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