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 * Check values used in TCP/UDP headers.
 * The gain of doing this in assembler instead of C, is that C doesn't
 * generate carry-additions for the 32-bit components of the
 * checksum. Which means it would be necessary to split all those into
 * 16-bit components and then add.
static inline __wsum
csum_tcpudp_nofold(__be32 saddr, __be32 daddr,
               unsigned short len, unsigned short proto, __wsum sum)
      __wsum res;

      __asm__ __volatile__ ("add.d %2, %0\n\t"
                        "addc %3, %0\n\t"
                        "addc %4, %0\n\t"
                        "addc 0, %0\n\t"
                        : "=r" (res)
                        : "0" (sum), "r" (daddr), "r" (saddr), \
                        "r" ((len + proto) << 8));

      return res;


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