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 * This file is subject to the terms and conditions of the GNU General Public
 * License.  See the file "COPYING" in the main directory of this archive
 * for more details.
 * Copyright (C) 1992 - 1997, 2000 Silicon Graphics, Inc.
 * Copyright (C) 2000 by Colin Ngam
#ifndef _ASM_SN_LAUNCH_H
#define _ASM_SN_LAUNCH_H

#include <asm/sn/types.h>
#include <asm/sn/addrs.h>

 * The launch data structure resides at a fixed place in each node's memory
 * and is used to communicate between the master processor and the slave
 * processors.
 * The master stores launch parameters in the launch structure
 * corresponding to a target processor that is in a slave loop, then sends
 * an interrupt to the slave processor.  The slave calls the desired
 * function, then returns to the slave loop.  The master may poll or wait
 * for the slaves to finish.
 * There is an array of launch structures, one per CPU on the node.  One
 * interrupt level is used per local CPU.

#define LAUNCH_MAGIC          0xaddbead2addbead3
#ifdef CONFIG_SGI_IP27
#define LAUNCH_SIZEOF         0x100
#define LAUNCH_PADSZ          0xa0

#define LAUNCH_OFF_MAGIC      0x00  /* Struct offsets for assembly      */
#define LAUNCH_OFF_BUSY       0x08
#define LAUNCH_OFF_CALL       0x10
#define LAUNCH_OFF_CALLC      0x18
#define LAUNCH_OFF_CALLPARM   0x20
#define LAUNCH_OFF_STACK      0x28
#define LAUNCH_OFF_GP         0x30
#define LAUNCH_OFF_BEVUTLB    0x38
#define LAUNCH_OFF_BEVECC     0x48

#define LAUNCH_STATE_DONE     0     /* Return value of LAUNCH_POLL      */
#define LAUNCH_STATE_SENT     1
#define LAUNCH_STATE_RECD     2

 * The launch routine is called only if the complement address is correct.
 * Before control is transferred to a routine, the complement address
 * is zeroed (invalidated) to prevent an accidental call from a spurious
 * interrupt.
 * The slave_launch routine turns on the BUSY flag, and the slave loop
 * clears the BUSY flag after control is returned to it.

#ifndef __ASSEMBLY__

typedef int launch_state_t;
typedef void (*launch_proc_t)(u64 call_parm);

typedef struct launch_s {
      volatile u64            magic;      /* Magic number                     */
      volatile u64            busy; /* Slave currently active           */
      volatile launch_proc_t  call_addr;  /* Func. for slave to call  */
      volatile u64            call_addr_c;      /* 1's complement of call_addr*/
      volatile u64            call_parm;  /* Single parm passed to call*/
      volatile void *stack_addr;    /* Stack pointer for slave function */
      volatile void *gp_addr;       /* Global pointer for slave func.   */
      volatile char           *bevutlb;/* Address of bev utlb ex handler   */
      volatile char           *bevnormal;/*Address of bev normal ex handler */
      volatile char           *bevecc;/* Address of bev cache err handler */
      volatile char           pad[160];   /* Pad to LAUNCH_SIZEOF     */
} launch_t;

 * PROM entry points for launch routines are determined by IPxxprom/start.s

#define LAUNCH_SLAVE    (*(void (*)(int nasid, int cpu, \
                            launch_proc_t call_addr, \
                            u64 call_parm, \
                            void *stack_addr, \
                            void *gp_addr)) \

#define LAUNCH_WAIT     (*(void (*)(int nasid, int cpu, int timeout_msec)) \

#define LAUNCH_POLL     (*(launch_state_t (*)(int nasid, int cpu)) \

#define LAUNCH_LOOP     (*(void (*)(void)) \

#define LAUNCH_FLASH    (*(void (*)(void)) \

#endif /* !__ASSEMBLY__ */

#endif /* _ASM_SN_LAUNCH_H */

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