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#include <linux/mm.h>
#include <linux/module.h>
#include <linux/sched.h>
#include <linux/init_task.h>
#include <linux/fs.h>
#include <linux/mqueue.h>

#include <asm/thread_info.h>
#include <asm/uaccess.h>
#include <asm/pgtable.h>

static struct signal_struct init_signals = INIT_SIGNALS(init_signals);
static struct sighand_struct init_sighand = INIT_SIGHAND(init_sighand);
 * Initial thread structure.
 * We need to make sure that this is 8192-byte aligned due to the
 * way process stacks are handled. This is done by making sure
 * the linker maps this in the .text segment right after head.S,
 * and making head.S ensure the proper alignment.
 * The things we do for performance..
union thread_union init_thread_union __init_task_data
      __attribute__((__aligned__(THREAD_SIZE))) =
            { INIT_THREAD_INFO(init_task) };

 * Initial task structure.
 * All other task structs will be allocated on slabs in fork.c
struct task_struct init_task = INIT_TASK(init_task);


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